POV-Ray : Newsgroups : povray.general : Lighting problem at extreme distances : Re: Lighting problem at extreme distances Server Time: 24 Jul 2008 13:56:36 GMT
  Re: Lighting problem at extreme distances  
From: Warp
Date: 25 Mar 2008 10:41:53
Nekar Xenos <nekarxenos [at] gmailcom> wrote:
> I hope future versions of Pov-Ray will fix this problem.

  It will only happen when hardware starts supporting floating point
numbers larger than 64 bits.

  (Well, strictly speaking x87 supports 80-bit floating point numbers,
but that isn't usually of much help.)

-- 
                                                          - Warp


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