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Nekar Xenos wrote:
> news:47e7f1fc$1@news.povray.org...
>> High!
>>
>> Once more with my long-cherished Solar System project... originally I
>> equalled 1 POV unit = 1 km - which pretty soon turned out to be
>> unfeasible, as the Sun is several times farther even from Mercury than
>> PoV-Ray's epsilon value would allow it to be rendered correctly, let alone
>> the other celestial bodies in the Solar System.
>>
>> So I introduced a scale value, based on the aphelion (furthest point of
>> orbit from the Sun) of trans-Kuiper Belt object Sedna, and adjusted it
>> dynamically to the distance between camera and the Sun (or any other
>> body):
>>
>
> I hope future versions of Pov-Ray will fix this problem. A lot of Povers
> love doing astronomical stuff =)
This is not a POV-Ray problem, it is a hardware limitation as has been
explained countless of times over the decades...
Thorsten
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