POV-Ray : Newsgroups : povray.general : Lighting problem at extreme distances : Re: Lighting problem at extreme distances Server Time: 24 Jul 2008 08:37:01 GMT
  Re: Lighting problem at extreme distances  
From: Nicolas Alvarez
Date: 25 Mar 2008 03:46:05
Warp escribió:
>   If that is indeed the reason, then there's little one can do about it.

...other than heavily modifying POV-Ray to use arbitrary precision 
floating-point numbers, like with the MPFR library. Would be slow as 
hell though :)


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