This is a height_field (multiple actually, tiled, but not tile-able)
made from a nine* megapixel .png made of course from an orthogonal view
of crackle pattern pigment on a plane. The pigment used for the
height_field is a *different* .png which is basically the original after
a few bucket-fills in GIMP with different colors to different 'stones.'
I could keep-it-in-POV-Ray (no image based height_fields or image_maps)
if I knew how to give individual stones different colors using crackle.
Unfortunately it looks like there's a choice between patterns that can
give borders to cells, or patterns which can give different colors to
different cells.
Any advice?
Thanks!
Charles
PS I'm using 1 unit = 1". The reference axis arrows are 12" long as is
the sphere's diameter.
*I was using 36 megapixels earlier but didn't re-do it so the below
image has seams:
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