>> Are there other codes out there that can operate on a "scene definition
>> language" and render a scene albeit with a "shortcut" visualization
>> method.
>
> You should see if this (old) POV-Ray OpenGL Patch does what you need, at
> an acceptable speed:
>
> http://www.daylongraphics.com/other/povray/patches/
>
> It supports wireframe for a bunch of objects, and solid rendering only
> for spheres (with *no* textures, spheres always show in gray).
>
> http://www.daylongraphics.com/other/povray/patches/#solid
*bump*
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