> I like the SVG idea. That's the sort of thing I was thinking about. The SVG
> renderer can handle the details! I only want to give it my scene definition.
> I'll look up the SVG docs now; before I've only coded 2D stuff in SVG.
>
SVG only supports 2D. But if you do your own 3D->2D projection,
rendering that 2D image would probably be faster than raytracing.
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