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Warp wrote:
> They are not physically correct. They are slightly closer to correct.
Well, yeah.
> Besides, the feature is not turned on by default. You have to turn it
> on explicitly.
But what I was saying is that I could turn it on - and thereby negate
the advantage of an extra rendering core. [Although thinking about it,
for such a small area light so far away from the shiny surfaces, it's
probably not worth it...]
Is that not the POV-Ray way? As soon as you have more CPU power, you
render more complex images and it *still* takes forever to finish? ;-)
Still, 10 years ago decoding MPEG video fast enough for realtime display
required custom ASICs and cost a fortune. Today I have a desktop PC that
can do it without loading one core to more than 10%. Tomorrow...?
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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