POV-Ray : Newsgroups : povray.general : quicker render alternatives to povray : Re: quicker render alternatives to povray Server Time
31 Jul 2024 04:17:43 EDT (-0400)
  Re: quicker render alternatives to povray  
From: Warp
Date: 17 Mar 2008 07:31:25
Message: <47de649d@news.povray.org>
scott <sco### [at] laptopcom> wrote:
> Write it in OpenGL or DirectX.  A modern machine should be able to draw 
> 10000 spheres in real-time (ie at least 30fps), with per-pixel specular and 
> diffuse lighting.

  Are you sure about that?

  How many triangles do you need to make a triangle mesh to look even
remotely as a sphere? Multiply that by 10000.

-- 
                                                          - Warp


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