POV-Ray : Newsgroups : povray.general : quicker render alternatives to povray : Re: quicker render alternatives to povray Server Time
30 Jul 2024 22:15:23 EDT (-0400)
  Re: quicker render alternatives to povray  
From: scott
Date: 17 Mar 2008 06:10:35
Message: <47de51ab$1@news.povray.org>
> My scene is basically nothing more than a large number of spheres(of 
> different
> sizes and colors) Povray works great for me for rendering an excellent 
> high
> quality final output.
>
> Unfortunately there are parts in my development cycle where I need a 
> faster
> render. Low quality acceptable. Are there any options people would 
> recommend?

Write it in OpenGL or DirectX.  A modern machine should be able to draw 
10000 spheres in real-time (ie at least 30fps), with per-pixel specular and 
diffuse lighting.


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