POV-Ray : Newsgroups : povray.general : quicker render alternatives to povray : Re: quicker render alternatives to povray Server Time
30 Jul 2024 22:28:45 EDT (-0400)
  Re: quicker render alternatives to povray  
From: Jan Dvorak
Date: 16 Mar 2008 16:21:37
Message: <47dd8f61$1@news.povray.org>
Rahul napsal(a):
>> If you do it in OpenGL, and you want speed, you need to bother with
>> drawing only visible spheres, etc. yourself.
> 
> Exactly! That's the part I wanted to avoid. So to put it better: I was
> interested if there was any command line tool that did hidden surface removal
> etc. but not with the photo-realistic precision of povray (or ray tracers in
> general)
> 
> I really don't need light-sources, shades, textures etc. in my intermediate
> renders. Although I do have them in the final povray raytraced output which
> looks great!
> 
>> Did you try +q2 on POV-Ray?
> 
> My current command line looks something like this.
> 
> "povray  +Irpn.pov +W600 +H600 Antialias=true +FP -GA +Oother_file"
> 
> I just add a +Q2 at the end? I tried but didn't seem to change much.
> 
> -Rahul
> 
> 
> 
turn off the antialiasing. You don't need it and it can slow things down 
quite a lot in some cases.

-- 
You know you've been raytracing too long when...
you start thinking up your own "You know you've been raytracing too long 
when..." sigs (I did).
-Johnny D


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