POV-Ray : Newsgroups : povray.off-topic : Ray tracers and transformations : Re: Ray tracers and transformations Server Time
10 Oct 2024 23:18:36 EDT (-0400)
  Re: Ray tracers and transformations  
From: Warp
Date: 14 Mar 2008 07:30:49
Message: <47da6ff9@news.povray.org>
Invisible <voi### [at] devnull> wrote:
> Warp wrote:

> >   That's the reason why you can't, for example, scale something by 0.
> > Inverting that matrix would result in a division by 0.

> Presumably it would also result in an invisible object too though. ;-)

  Not if you scale by 0 on only one axis.

> Does POV-Ray actually apply all the matricies and invert only the final 
> one? Or does it construct them in inverted form in the first place?

  IIRC it calculates the inverted matrices when parsing and uses them
when rendering.

-- 
                                                          - Warp


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