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Warp wrote:
> Orchid XP v7 <voi### [at] devnull> wrote:
>> 1. At the time, Doom was reputed to require insanely expensive high-end
>> hardware to run usably.
>
> That would be a 486, yes. It worked in a 386, but 486 was recommended.
SX or DX? ;-)
>> 4. It was slow as hell!
>
> With current computers you could run Doom at 1600x1200 in the original
> software rendering mode without problems (assuming it would support those
> resolutions, which it doesn't, at least not without heavy modifications
> of the source code, AFAIK).
Impressive what 10 years of evolution can do, eh?
And yet, M$ Word is still as slow today as it was all those years ago...
I guess some things never change. :-S
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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