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"Thomas de Groot" <t.d### [at] internlDOTnet> schreef in bericht
news:47c6a85e$1@news.povray.org...
>
> "Nicolas Alvarez" <nic### [at] gmailisthebestcom> schreef in
> bericht news:47c6a742$1@news.povray.org...
>>
>> Just a minor hint: It would be much easier to debug the basic shape if
>> you remove any kind of noise or turbulence.
>
Without the noise, the isosurface renders correctly...
However, when you add + f_rough(x, y, z) to the isosurface function,
the problem appears again. For reasons I do not understand, the noise
appears not to influence the inside of the flutes, except for the top
hemisphere. I tried to put flute and top hemisphere inside a min() function
(union equivalent) but that makes not any difference.
Thomas
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