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Thomas de Groot wrote:
> "Jim Charter" <jrc### [at] msncom> schreef in bericht
> news:47c51fcc@news.povray.org...
>
>>Thomas, I can't keep my hands off your project! :(
>>
>
>
> You are welcome to it, by all means!
>
> This is looking very good. I need a bit more time for an isosurface column
> shaft properly weathered. However, it is quite slow so it won't be very
> useful for large numbers in a scene I am afraid.
Whatever it takes.
These are intersected mesh models which are also slow. You may recall
when I was working with fluted columns a while back and someone here
helped me with some code for it using sphere sweeps. I just that method
only to discover that it is also very slow, even before converting it to
isosurfaces.
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