Re: Feature proposition: syntax for custom reflections
From: Nicolas Alvarez
Date: 26 Feb 2008 14:41:29
Warp escribió:
> Of course this doesn't stop POV-Ray from having a library of shaders> which imitate what the current hard-coded lighting models and textures do.> (In some cases perhaps some hard-coded versions may be necessary for> speed reasons.)
It could have something like the current internal() stuff for isosurface
functions.