Chambers wrote:
> Until it can parse SDL, I will consider it inferior to POV.
>
> Long live hand written code! ;)
I think I just found the user requirements spec for my new raytracer...
;-)
No, but seriously, there are some things about SDL that I'd change. Like
making it possible to inspect existing objects and edit their textures
and stuff...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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