POV-Ray : Newsgroups : povray.general : C++ Source code : Re: C++ Source code Server Time
31 Jul 2024 00:27:17 EDT (-0400)
  Re: C++ Source code  
From: Thorsten Froehlich
Date: 25 Feb 2008 01:57:26
Message: <47c266d6$1@news.povray.org>
here_I_am wrote:
> Hello Everybody!
> Right now I am working with pov-ray windows executable but I want to work with
> pov-ray C++ source code in visual studio.

Do not before you have learned what "C++ source code" actually is. From your 
posts i is quite clear that you do not know. It is something you will need 
_years_ to learn!

> I've some question regarding that:
> 1) Write now I've a scene file of a house in .pov format(earlier it was in .obj
>      format but I converted that .obj to .pov), then my question is how I am
>      going to my scene file in VS as .pov or it could be in .obj.

You cannot.

> 2) I am able to load that .obj file in VS using OpenGL and now I want to ray
> tracing with ray tracer what exactly I've to do in this case??

You cannot "load that .obj file in VS using OpenGL" because
1. OpenGL cannot load any files, it is a 3D rendering API.
2. Visual Studio is an IDE for various programming languages and related 
files, and an ".obj" file you are talking about is not one of those files.

> I will try again and make it clear to you, if you wont understand my question.

The problem is not understanding your question, the problem is simply that 
you do not understand what you are asking.

> I would appreciate if you could solve my problem.

You need to solve your problems yourself. Get a _local_ friend to help you!!!

Please, please, please read <http://catb.org/~esr/faqs/smart-questions.html>

	Thorsten, POV-Team


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