POV-Ray : Newsgroups : povray.binaries.images : Better (16kbbu) : Better (16kbbu) Server Time
4 Nov 2024 22:21:12 EST (-0500)
  Better (16kbbu)  
From: John VanSickle
Date: 24 Feb 2008 21:00:56
Message: <47c22158$1@news.povray.org>
The macro that was causing problems now appears to be fixed.  As I 
mentioned in the earlier thread, I had an old algorithm that is probably 
on the order of O(n * sqrt(n)) efficiency, which I wanted to replace 
with something that should be closer to O(n log n); but the latter 
algorithm didn't work, for reasons I never could divine, so I went back 
to the old one.

I opened the eyeballs and added some eyeballs, and I also changed the 
lighting.  The colored patch on the cheek is a texture-mapped image used 
to texture three of the hull faces.

Regards,
John


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.