crypto <nomail@nomail> wrote:
> according to the povray FAQ list all objects are considered to be hollow having
> an infinite thin surface. Is the same true for the height field? I would like
> to have a height field object that is solid, not a surface.
There are no solid objects in POV-Ray (nor in any other renderer for
that matter).
You can create a *closed surface* (which is different from *solid*) if
you like, though.
That is to say the
> height field and the square bottom in the xz plane at y=0 are the boundaries of
> my solid object. Is that possible?
If you want to create a cubic closed surface with one side being the
heightfield, create the intersection between the heightfield and a properly
sized box.
--
- Warp
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