Vincent Le Chevalier wrote:
> That's the key. I'm not too sure POVRay's radiosity gives an unbiased
> result even with all settings turned up to the best quality. If there is
> just one reflective surface in the mix I'm downright sure it does not...
I do recall somebody rendered a radiosity scene with no photon maps at
all, and yet a large curved mirror still produced correct caustics. (It
was a damn long time ago now though, so I'd never be able to find the
image...)
> Even throwing photons in I believe there are situations POV will not
> handle correctly. Can we do a wall lighting one side of a room because
> it is itself lit by a light reflecting in a mirror?
>
> Yeah, I should try myself :-)
Radiosity ought to do it - although it may or may not require some
fairly crazy settings...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|