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47bd77a2$1@news.povray.org...
> But then, as you know, most of my renders are pretty trivial. For example,
> the image attached to the first post in this thread. I have no idea how
> the hell it's possible to model something that complicated. Surely
> something like that must take many months of modelling?
More likely a few hours. We're not in the early 90s anymore. Modelling apps
have come a long way.
Now have a look at the images below for some state-of-the-art rendering.
http://thirdseventh.cgsociety.org/gallery/573528/
Note that this is done with VRay, which is not an unbiased renderer, but a
"traditional" raytracer with GI and *** lots *** of improvements.
http://www.cgarchitect.com/news/Reviews/Review007_1.asp
G.
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