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nemesis wrote:
> Sure, you can endlessly tweak the povray scene or settings in other
> biased renderings to get very photorealistic results. You may also
> endlessly tweak the light sources and radiosity/photon mapping settings
> to get the illumination just right. You can do nothing at all about
> aliasing of edges against very bright backdrops.
>
> Or you can just buy top hardware, model, texture and drop accurate
> lighting in your scene and let an unbiased rendering method handle it
> overnight.
I find that most of my tweaking in POV is for 'artistic' reasons -
making sure shadows don't line up with edges, or that the light is in
the right place to make the objects look right/good, or that objects are
placed and textured naturally. Only occasionally do I find myself
tweaking for image quality.
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