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scott wrote:
>> I have to say, I've yet to see any unbaised renders where I instantly
>> look and go "wow! POV-Ray could never do that..."
>
> I don't see much nowadays where I say "wow, a modern GPU could never do
> that in realtime" ;-)
How about, say, volumetric fog? ;-)
I have yet to see any GPU of any description get that right...
For that matter, I've yet to see any GPU do physically correct
reflections [although surely it can't be *that* hard?], nor global
illumination that isn't pre-computed [and hence won't change when
objects move around].
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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