Mike Raiford wrote:
> Most of what I've seen can easily be achieved faster by a raytracer with
> a good global illumination engine and good use of materials.
I have to say, I've yet to see any unbaised renders where I instantly
look and go "wow! POV-Ray could never do that..."
(Or even, "wow that's a really cool picture!" But that could just be
that my personal taste in pictures differs from those of the people who
make these things...)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|