Jim Charter wrote:
> My one suggestion, the water texture is stopping me.
I think what the water *really* needs is variable reflection.
(Just in case anyone doesn't know what I'm talking about:
http://www.povray.org/documentation/view/3.6.1/348/ )
That much should be only one or two extra lines of code. :-)
--
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu
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