POV-Ray : Newsgroups : povray.off-topic : My Experience with Visual C++ 2008 Express Edition : Re: My Experience with Visual C++ 2008 Express Edition Server Time
14 Nov 2024 18:29:05 EST (-0500)
  Re: My Experience with Visual C++ 2008 Express Edition  
From: nemesis
Date: 18 Feb 2008 23:37:24
Message: <47ba5d04$1@news.povray.org>
Darren New wrote:
> nemesis wrote:
>> Mike Raiford wrote:
>>> nemesis wrote:
>>>> no, but Toyotas and Fords are built from standard industrial 
>>>> mechanical components.
>>>
>>> So ... I can just simply drop a Ford engine into a Toyota? or use a 
>>> steering wheel from a Corolla in a Focus? I had no idea...
>>
>> no, but those are built out of pretty much all the same components.
> 
> Steel?  Yeah, I suppose.

no. Standard industrial mechanical components like bolts and nuts of 
standard sizes?  standards.

>> Like I said about OpenGL, it's not a "competitor's product",
> 
> Sure it is. Who do you think created it?  Then they opened the standard 
> to make it competitive with MS.

SGI, when still relevant in the industry, created OpenGL.  That was well 
before DirectX and Direct3D went into existence.  It was an industry 
standard pretty much everywhere until M$ (ab)used its monopoly to spread 
another proprietary standard into the marketplace.

That's why all games today run primarily on Windows, id Software 
notwithstanding with their longtime OpenGL support...

It's an industry standard and M$ could just have simply embraced it like 
everyone else, but chose to go the Sony way and their own formats...


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.