POV-Ray : Newsgroups : povray.animations : Animation works once then never. : Re: Animation works once then never. Server Time
2 May 2024 02:02:24 EDT (-0400)
  Re: Animation works once then never.  
From: Chris B
Date: 18 Feb 2008 11:30:55
Message: <47b9b2bf$1@news.povray.org>
"cpmac" <web### [at] cpmaccom> wrote in message
>> When you say there was
>> 'no result' do you mean that the sequence of frames were generated but 
>> were
>> all black or that there was an error message thrown and the rendering
>> stopped?
>>
>
> The first time I ran it Ann was walking in the render frame. The other 
> times I
> just had the static figure. Only one image is rendered.
>
> If I open say the animation file float2.pov which comes with POv ray what 
> should
> I do to make it an animation?

Normally POV-Ray generates just one image. To get it to generate multiple 
images you add animation command line options (or you can adjust the 
animation settings using an ini file). For animation I typically use command 
line options to control the key frames by specifying +kfi0 and +kff20 (or 
whatever number of frames I want). specifying 0 and 20 would make the 
initial key frame 0 and the final key frame 20, so 21 images would be 
generated.

All this does is to render the same file 21 times, but it sets certain 
identifiers such as 'clock' which passes from 0.00 to 1.00 during the 
sequence of renders, so, when rendering frame 1 clock will be 0.05 and while 
rendering frame 2 clock will be set to 0.1. The scene file can use this 
setting to change the scene for each frame rendered.

In the Windows version there's a little input field alongside the preset 
render options pull down where you can enter command line options. In the 
Windows version the full list of animation options is documented in section 
3.1.2.1 of the help.

Regards,
Chris B.


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