POV-Ray : Newsgroups : povray.general : Intersection of cylinder and spherical shell : Re: Intersection of cylinder and spherical shell Server Time
31 Jul 2024 00:33:52 EDT (-0400)
  Re: Intersection of cylinder and spherical shell  
From: Zeger Knaepen
Date: 14 Feb 2008 18:27:09
Message: <47b4ce4d@news.povray.org>
read the manual, hollow only has meaning if you're using media or fog

why is that keyword so hard to understand? seems like every beginner gets it 
wrong.

Maybe for POV-Ray 4 it should be replaced by something more self-explaining, 
something like "atmosphere on" or so, dunno

cu!
-- 
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


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