I worked hard on the textures, tweaking Jim Charter's StainedStones macro
until it fitted better to the column segments, and hammering out a
believable lichen growth (or so I hope). I took the lichen colors from a
photograph and tried to reproduce their shape with a crackle solid pattern.
On the floor tiles this is just not yet good enough I am afraid. I am
certainly going to randomize the amount of lichen growth on individual
stones in the first place, but I wonder if the growth should not be
restricted more to shadowy areas. This is more difficult to obtain. Maybe
with a X or Z gradient for the columns? But for the tiles, I don't know.
Also, I think the diffuse parameter (now at 0.8) should be lowered as the
lichen seems too bright overall.
Rubble is coming later.
I am sure you have comments to make on this :-)
Thomas
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