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On Wed, 13 Feb 2008 09:51:56 +0000, Invisible wrote:
> Jim Henderson wrote:
>
>>> It's still not [yet] as easy to use.
>>
>> Wrong.
>
> "Easy to use" is highly subjective.
Yes, but at first you do need to make an effort. Also note that there is
a difference between "easy to use" and "works exactly the same way
Windows does". Most people confuse the two, and say it's not easy to use
because it isn't Windows.
>>> Most hardware companies don't supply drivers for it, and refuse to
>>> hand over the information required for anybody else to write those
>>> drivers.
>>
>> Wrong; this used to be the case, but not any more.
>
> It's improving, certainly. I don't think it's there yet though.
See my other post. Also have a look at Greg Kroah-Hartmann's Linux
Driver Project.
>>> If you're into gaming, forget it. Almost no big developers target that
>>> platform.
>>
>> Hmmm, Unreal Tournament III runs on it natively, and Cedega does a very
>> nice job for non-Linux games. Again, maybe 5 years ago this was the
>> case, but these days there are plenty of game developers writing to
>> Linux. It's not on par with Windows, true. But it's improved greatly.
>
> Sure. It's changing. (Doesn't the latest Quake engine also run there?)
> My point is that it isn't there yet.
Just depends on what you want from a gaming standpoint.
I use Linux every day for work. I'm using it right now. I've used it
for 10 years (from when it was actively user-hostile). I also have used
Windows extensively, and while I dislike Windows, if it were the optimum
choice for me, I'd use it. Given the choice, I'd use Linux any day of
the week and twice on Sunday.
My HP Pavilion workstation came with Vista. What a load of horse crap
that is.
Jim
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