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> I'm planning to render the scene at a silly-high resolution. Stay tuned.
In the usual tiling method (setting +w and +h to the full res, and using
+sc +ec +sr +er), I can't do it. POV-Ray crashes, because it still
attempts to allocate memory for the whole image. However, I successfully
managed huge tiled renders with zoomin.inc, where I set +w and +h to the
size of a single tile.
I'll post a 2048x1536 render on p.b.i. It's not too big, as I was just
testing, and rendering only on my machine.
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