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nemesis wrote:
> It's not the "competitors' software", it's an industry-strength API.
It's a floor polish! It's a salad dressing! But wait, it's both!
Do you think that OpenGL isn't a competitor to DirectX? Do you think
that DirectX isn't a reason some people buy or develop for Windows?
> They could provider their own implementation,
Like they did with Java, and got sued?
> but regardless of MS participating of
> standards bodies like the W3C, they just choose to turn it down in favour of
> their proprietary incompatible "standards".
Is OpenGL unavailable for Windows? What, really, is the problem?
> Supporting industry-strength standards should only be a good thing.
They support it. There's a wide difference between "supporting" and
"providing free as part of a download of a compiler."
> something major players in the industry agreed are a good thing. It's
> something consumers would agree to be a good thing if only the most used
> platform more actively supported it,
OpenGL runs fine on Windows. It just isn't included by default in MS's
free compiler download. If you want support for it, buy it.
--
Darren New / San Diego, CA, USA (PST)
On what day did God create the body thetans?
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