|
|
triple_r wrote:
> stbenge <stb### [at] hotmailcom> wrote:
>> No, no, don't ditch the ior! This is a beautiful image, regardless of
>> the circumstances surrounding it. That material is almost opalescent...
>>
>> Sam
>
> Not the SSS, but the ior. Without it you get something like this:
>
>
http://news.povray.org/povray.binaries.images/message/%3Cweb.4729e37fb6546248731f01d10%40news.povray.org%3E/#%3Cweb.472
> 9e37fb6546248731f01d10%40news.povray.org%3E
I knew what you meant, and I think it's a mistake to exclude the non-air
index of refraction. The post you showed me (Bill's) looks like wax,
though I won't claim to be innocent of producing such an effect. Your
render looks like fine glass or opal. To remove the 1+ ior from the
equation would be to reduce the quality of this fine render.
> Where the edges may show straight through. With it, you might get total
> internal reflection and some odd artifacts that go with it. No-win.
I disagree. The ior looks much more realistic! And the long render time
involved? You got through this render, didn't you? ;)
Your image is now on my desktop :)
Sam
Post a reply to this message
|
|