|
|
Gilles Tran <gil### [at] agroparistechfr> wrote:
> It really should be repeated, again and again, that the script vs GUI
> modelling debate is moot in 2008, and has been so for a while. All high-end
> 3D systems (and even specialised software like Poser and Xfrog) include
> scripts or nodes as part of their modelling / texturing / rendering toolset.
> Some stuff is better done with point-and-click mesh/NURBS editing, some
> stuff is easier to do through script or node programming.
But AFAIK in common parlance that means that "renderer X has a modeler
*and* a scripting language for creating objects". Just because renderers
have scripting languages doesn't automatically mean that the scripting
languages are modelers.
--
- Warp
Post a reply to this message
|
|