POV-Ray : Newsgroups : povray.binaries.animations : Liquid animation 31 : Re: Liquid animation 31 Server Time
27 Jun 2024 17:33:59 EDT (-0400)
  Re: Liquid animation 31  
From: Nicolas Alvarez
Date: 11 Feb 2008 23:07:15
Message: <47b11b73$1@news.povray.org>

> "fidos" <fid### [at] wanadoofr> wrote:
>> Hello,
>>
>> With the same simulation results of my last post in the group, I used PovRay 3.7
>> beta23 to try to do a multi CPU rendering on a Intel Q6600.
> 
> Beautiful!  If you moved the camera along a spline, added some mood lighting,
> and hid the source behind something -- I know you can't really move it out of
> the rectangle -- this would be even more impressive.
> 
> To ask the obvious, isn't animation-rendering embarrassingly parallel?  Can't
> you just render four frames at a time?  I just finished parsing and rendering
> about 80+ GB of data on a Q6600 last night.  Just split up the files into three
> directories. and ran them separately.

I offered him my renderfarm, but his input data is way too big to 
transfer over Internet.


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