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>> and it's easy enough to generate them yourself with Povtree, anyway.
>
> Even for those who have never used POV-Tree before? :)
>
> I would like to know exactly what parameters you used, so I can recreate
> the same meshes as you.
Actually, didn't you keep the include files generated by POV-Tree, the
non-mesh ones? Those are 5KB, and I can make the mesh from it.
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