Archpawn wrote:
> How would I have a fractal landscape (with visible triangles so you could tell
> it was a fractal landscape) and an infinitely long coastline? I suppose I could
> make the border of the ocean slightly above the actual floor and have
> no_shadows, so you can't quite tell. Is there any way I could make it so you
> can see the ocean through the ground so I don't have to bother making the ocean
> a little above?
I don't entirely follow how you're implementing the landscape fractal.
In a pinch, you could make the land and sea one object, and use a
texture map to give the water a shiny blue texture. I'm not sure if that
helps you at all.
--
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu
[Earth] is the largest planet in the world.
-- Wikipedia
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