POV-Ray : Newsgroups : povray.general : Best way to simulate a sun : Re: Best way to simulate a sun Server Time
31 Jul 2024 00:33:27 EDT (-0400)
  Re: Best way to simulate a sun  
From: Warp
Date: 8 Feb 2008 19:50:15
Message: <47acf8c7@news.povray.org>
SharkD <nomail@nomail> wrote:
> Well, a circlular area light would be just as flat as a rectangular one.

  Not if you add 'orient'.

> Also, radiosity wouldn't make sense in outer space.

  Why not? Light reflecting from surface does not depend on air.
(In fact, raytracing always happens in "vacuum".)

> Is there a good way to get the sun object to emit light?

  Yes: Use a light source.

-- 
                                                          - Warp


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