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"SharkD" <nomail@nomail> wrote in message
news:web.47acda45cc87f9a1ce83de880@news.povray.org...
> Jan Dvorak <jan### [at] centrumcz> wrote:
>> use circular orient.
>> If you want to use an ambient sphere then you have to use radiosity. If
>> time.
>
> Well, a circlular area light would be just as flat as a rectangular one.
> Also,
> radiosity wouldn't make sense in outer space.
but if you add the orient keyword, it should behave like a spherical
area_light... I think...
or is orient a MegaPOV feature?
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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