|
|
>> I would assume a simple color interpolation, although other techniques
>> are, of course, possible.
>
> I just can't see how that would give extra lifelikeness. It's just a
> blurring along the time-axis.
But when you have a sample-rate 4x higher than the data, blurring makes it
look nicer. See bi-linear filtering on 3D cards...
Post a reply to this message
|
|