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What are the odds of this?
For instance, if I define a sphere{}, and pass it as an argument to
something, I'd like that function to have access to information about
the sphere. Both shape specific (ie, center and radius), as well as
generic (texture / transformations).
Once this is possible, then it's a trivial step to add a "world" or
"scene" object which is simply a union of everything.
And that makes all kinds of fun tricks available ;)
---
On a separate note, I was looking at Thomas de Groot's image in p.b.i,
"Ruined Place", and reading Jim's reply about moss growing where the sun
doesn't reach. Giving SDL access to more POV-Ray internals would enable
things like asking POV to gather radiosity (or even simple lighting)
samples at a particular point and return the result, allowing a scripted
application of moss in the shade...
--
...Ben Chambers
www.pacificwebguy.com
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