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Nicolas Alvarez <nicolas.alvarez [at] gmail is the best com> wrote:
> In the C++ code, each object would have 'trace ray', 'is point inside
> shape', etc. and a new 'get isosurface function'. Of course it would be
> impossible or very hard to implement for some objects (like text or
> julia_fractal).
The C++ core code should go towards a simpler, not a more complicated
design.
What's wrong in having all those functions for every primitive as a
simple library of functions?
--
- Warp
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