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Invisible <voi### [at] devnull> wrote:
> ...so what you're saying is, Crysis can use DirectX 9 or DirectX 10,
> whichever is available. (?)
Yes. Why is that a surprise?
Granted, I don't know many specifics about the DirectX API, but AFAIK
it has been designed to be quite flexible so that programs can actually
ask the API if some feature is supported (by hardware or at all) or not,
and act accordingly.
--
- Warp
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