POV-Ray : Newsgroups : povray.general : Bessel Functions : Re: Bessel Functions Server Time
31 Jul 2024 00:24:59 EDT (-0400)
  Re: Bessel Functions  
From: Mueen Nawaz
Date: 1 Feb 2008 00:28:04
Message: <47a2ade4$1@news.povray.org>
nemesis wrote:
> Mueen Nawaz <m.n### [at] ieeeorg> wrote:
>>  I haven't POV-Rayed in a few years.
> 
> I don't know how long you've been away, but povray now features
> runtime-evaluated functions to compute shapes in isosurface or texture
> patterns.  Would it be possible to convert Bessel functions to povray
> functions?

	Perhaps too long - I'm not sure I even know what you mean by runtime
evaluated functions...

	In any case, I don't need Bessel functions to evaluate shapes, but
rather positions and motions (it'll be an animation).

	If I misunderstood, feel free to correct me.

	Worst case, I just won't do it.

	If I'm really motivated, I'll write a script in a language that does
have Bessel functions (e.g. Python) to create the scene files one by one
for each frame. It'll be a pain, and I don't really need it for work, so
I'll see what happens.

	I just thought I'd request it because it has been requested before, and
I suspect it'll take little effort to provide some support - I may be wrong.

-- 
"A man doesn't know what happiness is until he's married. By then it's
too late." - Frank Sinatra


                    /\  /\               /\  /
                   /  \/  \ u e e n     /  \/  a w a z
                       >>>>>>mue### [at] nawazorg<<<<<<
                                   anl


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