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> On a single scene, it may likely range from a slightly sub-millimeter
> scale (details of everyday objects) to some hundreds of millions of km
> (planets in solar system), that is around 10^-7 to 10^9 in povray units.
> I'm afraid that it wont work for the larger scales, and so that I'll
> have to cheat somehow (rescaling planets and putting them closer,
> maybe). But I wasn't expecting problems around 10-3.
You can't mix km with mm in a single scene, at least not without
modifying POV-Ray to use arbitrary-precision floating-point numbers
(probably quite a rewrite, and would really slow things down).
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