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Hi Jan,
I added that line to my photon global statement, and so far, I recognize
that POV-Ray behaves very different to how it was doing the map before.
Yes, there is a clear speed bonus, I recognized that when setting POV to a
resolution of 160x120. Now I have started at 3200x2400, and wait until some
result or crash comes. The blocks of photos are now much smaller (before:
ca. 40,000 before each break, now only 320). I will keep you up to date.
Sven
"Sven Littkowski" <sven [] jamaica-focus [] com> schrieb im Newsbeitrag
news:479d75c1@news.povray.org...
> Thanks!
>
> Sven
>
>
> "Jan Dvorak" <jan### [at] centrum cz> schrieb im Newsbeitrag
> news:479d4019@news.povray.org...
>> global_settings{
>> photons{
>> count image_width*image_height
>> ...
>> }
>> ...
>> }
>>
>> untested
>> Sven Littkowski napsal(a):
>>> Shooting the image with those keywords... Hmm, do you mean that I need
>>> to put these two keywords inside the camera directive? To be honest, due
>>> the lack of experience and knowledge with these two keywords, i would
>>> just like to ask you to give an example where and how to use these two
>>> keywords in a scene. I think, that should help me.
>>>
>>> Thanks, Jan.
>>>
>>> Sven
>>>
>>>
>>>
>>> "Jan Dvorak" <jan### [at] centrum cz> schrieb im Newsbeitrag
>>> news:479cff7f@news.povray.org...
>>>> You might decide to shoot image_width*image_height*some_constant
>>>> photons. Some_constant==1 might work well but feel free to increase for
>>>> high quality or decrease for faster render. Use the count keyword and
>>>> watch POV-ray do its best.
>>>> Sven Littkowski napsal(a):
>>>>> Hmm... THAT sounds interesting and promising, Jan. I looked into the
>>>>> POV help file, and see the keywords "image_width" and "image_height".
>>>>> And also some examples, how to use them. I really think, this could
>>>>> shorten the calculation time, if I can find out, how to use them
>>>>> properly in connection with my photon map creation.
>>>>>
>>>>> Jan, can you give me some more advice in this? If you like, I could
>>>>> post the scene file to you. Please let me know. Thanks,
>>>>>
>>>>> Sven
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> "Jan Dvorak" <jan### [at] centrum cz> schrieb im Newsbeitrag
>>>>> news:479c31b4$1@news.povray.org...
>>>>>> try using image_width to choose the photon count/spacing
>>>>>> Sven Littkowski napsal(a):
>>>>>>> Hi Ben,
>>>>>>>
>>>>>>> but even so, based on what I heard already, meanwhile, the photon
>>>>>>> map would still take 6 days, right?
>>>>>>>
>>>>>>> Sven
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> "Chambers" <ben### [at] pacificwebguy com> schrieb im Newsbeitrag
>>>>>>> news:479bdf30$1@news.povray.org...
>>>>>>>> Sven Littkowski wrote:
>>>>>>>>> Hi.
>>>>>>>>>
>>>>>>>>> I have a scene, which already takes around 6 days to create the
>>>>>>>>> photon map for, if it is done in the same resolution like the
>>>>>>>>> remaining scene.
>>>>>>>>>
>>>>>>>>> I would like to know, if it is possible to use a lower resolution
>>>>>>>>> (let's say: 400x300) for the photon map (with the "save_file"
>>>>>>>>> option enabled), and then to stop and continue the scene in a high
>>>>>>>>> resolution (now with the "load_file" option enabled).
>>>>>>>> Sure, I do it myself. However, since the photon map is independent
>>>>>>>> from the scene resolution, you can set the image size absurdly low
>>>>>>>> (like +w1 +h1) and still get a full-quality photon map.
>>>>>>>>
>>>>>>>> --
>>>>>>>> ...Ben Chambers
>>>>>>>> www.pacificwebguy.com
>>>
>
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