> http://graphics.pixar.com/
>
> Might have already been posted,
...only about 5 times! They seem to update it regularly though, so worth
keeping an eye on it.
Also I find there are a lot of useful papers on the nVidia website - a lot
of the content discussed can be applied to raytracing too.
http://developer.nvidia.com/object/all_documents.html
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