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Definatively, I will stay tunes! I am eager for the result, as well as I am
in such a big need for that photon map file!
Be assured, you will like what you see, as soon as you can see the image
itself.
The object(s) even allow you to set different day or night times (which
influences the light inside the scene), as well as you have influence on the
object self (such as rotor rotation and anges, open doors, etc.).
Best greetings,
Sven
"Nicolas Alvarez" <nic### [at] gmail is the best com> schrieb im
Newsbeitrag news:479d42ea$1@news.povray.org...
> [Posting to newsgroup since other people may be interested]
>
> Now that you sent me the files... The scene is quite slow to render
> (55pps) even without radiosity or photons. I tried with photons, and there
> were very long periods where the "photons shot" counter didn't change,
> which could mean POV-Ray is shooting lots of photons but "missing the
> object".
>
> What I'm suspecting is that POV-Ray is creating sub-optimal bounding
> boxes. I see a lot of difference objects on your scene. POV-Ray sometimes
> does a bad job bounding difference/intersection CSG.
>
> I'm now rendering a 160x120 image to see the raytrace statistics at the
> end, and see if there were a lot of misses or not. Stay tuned...
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