POV-Ray : Newsgroups : povray.binaries.images : waste of time! : Re: waste of time! Server Time
5 Nov 2024 00:25:21 EST (-0500)
  Re: waste of time!  
From: Nicolas Alvarez
Date: 27 Jan 2008 21:07:11
Message: <479d38cf$1@news.povray.org>
z*2.6-y/3+x*.1 instead of <0.1, -1/3, 2.6>? This isn't the obfuscated 
code contest, you know :)

I'm trying to modify the scene so that the camera gets rotated, instead 
of the whole scene. And taking that lightsource outside the union. My 
final goal is a camera rotate y*360*clock that looks good. It's not 
turning out so easy...


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