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john wrote:
> I want to make a base for a sculpture.
>
> I want to have a stone with the top surface polished and the sides
> very rough as if they had just been excavated from a quarry.
>
> Does anyone know of a macro or include file that can generate
> something like this. Ideally I would like to be able to define the
> dimensions and also the roughness of the vertical surfaces while
> leaving the top flat and polished.
You could use a height field, based on a pigment pattern, adjusted so
that the middle is fully white (for a smooth flat surface), and the
edges have noise and gradually go to black away from the center.
Or you could use my rock maker from here:
http://www.geocities.com/evilsnack/inc.htm
and either CSG it to have a flat surface or modify the mesh so that
points lying in a certain direction are given an upper bound, which will
also form a flat surface.
Regards,
John
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